Plenty of shooters only care about emptying a life bar. Gunmayhem cares about where that damage sends you. Every hit raises how far the next blast will throw a fighter. A chip shot in the middle might only nudge someone. The same shot near the rim can finish the round.
That rule changes how you aim. You are not only hunting kills. You are hunting bad footing. Push a rival toward the drop, watch their damage climb, then spend the strong crate gun or bomb when they have nowhere left to recover.



